turducken (ˈtɜːdʌkən)
— n | ||||
a boned turkey stuffed with a boned duck that is stuffed with a small boned chicken, sometimes also containing a breadcrumb or sausagemeat stuffing |
The Smoke & Mirrors Design team addressed these questions and many more while conceptualizing their version of the mighty turducken. Creating several combinations of turkey/duck/chicken, they presented the agency, Publicis Worldwide, with several options from which to choose:
Turducken Design || Iteration |
This first version boasted a duck's face, neck and feet, a turkey's bum and a chicken's body, wings and facial embelishments.
Turducken Design || Iteration 2 |
This second iteration pushed that idea a bit further playing with different ideas for the head wings and tail and explored the possibility of a more chicken-like face and the incorporation of duck wings and a hybrid duck/turkey leg.
Turducken Design || Iteration 3 |
Yet another iteration experimented with the chicken's and turkey's bum feathers and face, the duck's body and beak and the chicken's and turkey's feet and facial features.
Final Turducken Design |
After several design iterations, the team landed on the final design: The green-hued head, beak and webbed feet of a mallard duck, the facial embellishments (comb and wattle) of a chicken, a body incorporating a gradation of the feathering of all three animals, turkey wings and the voluminous fanned feather configuration of a turkey's bum.
Having settled on the look of the beast, the step for the S&M CG was to create the 3D version of the creature. Modeled using Mudbox, attention to creating the small details of the animal were extremely important in lending a sense of realism to the character. Mudbox allowed the team to intricately sculpt the animal to make it into a believable integration of turkey, duck and chicken attributes.
Detailed model shot of the duck beak and head, turkey's wattle and chicken's comb |
Texturing the model came next. A bit of an unusual challenge, the team had to seamlessly blend the coloring of a turkey, duck and chicken. This texture would later help determine what type of feathers would be placed where on the animal's body. Using a program called Mari by The Foundry, the S&M CG team textured the turducken by painting directly onto the body of the model.
Turducken texture map |
With a fully modeled and textured turducken in place, the team set to work rigging and animating the creature. Check back on Friday 16 December for more on this and stay tuned to this space the rest of this week to learn more about the rest of the work that went into achieving this spot!
I saw this commercial last year and, with the holidays coming back around, I thought of it again. I did some looking on the Internet and found this blog. I just wanted to say, I love your turducken, it still makes me laugh in all the right ways and thank you for this behind-the-scenes look at making it.
ReplyDeleteOne thing though, the main video of the finished commercial is blocked as private :( if you could fix that or put a link to another version, I think that would be great.